Levels are littered with nods to iconic scenes and locations. A Faithful Resurrectionįor fans of the movies, Rogue City is bursting with references and Easter eggs. Smashing through doors, hurling enemies through windows, and watching cinder blocks crumble as you unleash a hail of gunfire makes you feel nearly unstoppable. Rogue City also nails RoboCop's movement and features a surprising amount of environmental interactivity for an indie game. Wiping out waves of enemies with gleeful abandon scratches a very specific overpowered power fantasy itch. The wide array of guns, melee takedowns, and unlockable weapon skills means there are plenty of creative ways to dole out justice. Slowly walking through a hail of gunfire as you systematically blow off arms and heads never gets old. Upgrades expand your ability to execute stylish skillshots for bonus points, like targeting specific body parts. Teyon absolutely nails the dark humor and over-the-top violence that made the movies so memorable. The gunplay feels punchy and responsive like Call of Duty, but destructible environments and gibs that explode in gory showers of blood and limbs feels distinctly Bulletstorm. Murphy feels like the tank he is, with a heavy, thudding gait and the ability to absorb insane amounts of damage as he aggressively marches toward enemies. Where Rogue City shines brightest is in its moment-to-moment shooting and destruction. It would have been great to see some gameplay built around that internal struggle, but the story generally takes a backseat to the action. The campaign follows a familiar plot of taking down a new big bad while tackling some of Murphy's inner conflict about his duality. Like the original movie, Rogue City builds its world with an exaggerated near-future vibe full of corporate greed and rampant gang violence. Staying true to the violent, darkly comedic tone of the 1987 film, players step into the metal boots of Alex Murphy as he cleans up the crime-ridden streets of Old Detroit. RoboCop: Rogue City brings the iconic half-man, half-machine law enforcer to life in this faithful and fun first-person shooter.
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